Swamps - 3D & Stereo
- PRODUCT CATEGORY Sound Effect
- CATEGORY AMBIENT SE, NATURE / CLIMATE SE
- FORMAT WAV, MUTANT
- DLサイズ 43.54 GB (46,748,340,734 byte)
- Release 2025.12
- PRODUCT CODE C9416
- SHORTENED CODE BOMLIB204
- MAKER BOOM Library
- warning About MUTANT
- warning About the data of more than 4GB
- info_outline End User License Agreement
All sounds included in this sample library ("Sounds") remain the property of its manufacturer and/or Crypton Future Media, Inc.(collectively, "Licensor").
Please read the terms of the following Sounds License Agreement("Agreement") before using these Sounds. By installing, or using these Sounds, you agree to become bound by the terms of this Agreement. If you do not agree with the terms of this Agreement, do not use these Sounds.
1. Licensor grants to You, as the original end-user of this product("Licensee"), a license to use the Sounds to synchronize in timed relation with audio/visual productions or applications, such as films, video productions, radio/TV programs or commercials, live performances, computer games and multimedia presentations. The Licensee may modify the Sounds and may use the Sounds for commercial purposes within the productions.
2. Licensor reserves any other rights not expressly granted to you in this Agreement.
3. A right to use the Sounds is granted to the Licensee only and is NOT transferable.
4. This license expressly forbids resale, relicensing or other distribution of these Sounds, either as they exist or any modification thereof. You cannot sell, loan, rent, lease, assign, upload to or download from any server, or transfer all or any part of the Sounds to another user, or for use in any competitive product such as, but not limited to, sound effects library product.
5. Licensor will not be responsible if the contents of this disc does not fit the particular purpose of the Licensee.
If in doubt over usage, please contact Crypton Future Media, Inc., by email: https://sonicwire.com/support/inquiry

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THE SOUND OF A HABITAT IN CONSTANT TENSION
Professional Swamp Sound Effects in 3D
SWAMPS captures the acoustic complexity of wetlands where land and water constantly overlap. Recorded across two expeditions to Florida over three years, the library documents frog sounds, alligator behaviour, shifting insect beds, reed movement and natural squelch sound textures using BOOM’s ORTF 3D system with SCHOEPS microphones. Field recordist Matt Mikkelsen dedicated extended periods to capturing natural wildlife behaviour rather than staged activity, providing material that behaves reliably in post. The collection offers audio professionals a technically consistent set of swamp sound effects suited to detailed and immersive work.
Recording the threshold between land and water
Swamps shift continuously throughout the day, with acoustic signatures that rise and fall across different sub ecosystems. Before placing any microphones, Matt spent time learning how each area behaves, from cypress groves to open wetlands. Frog sounds, alligator movement and dense insect layers were captured using calibrated ORTF 3D arrays to maintain spatial accuracy. Clean, unprocessed recordings ensure predictable behaviour in both realistic atmosphere building and creative sound design.
ACCURATE 3D FIELD RECORDINGS FOR PROFESSIONAL WORKFLOWS
SWAMPS was recorded using BOOM’s ORTF 3D configuration, ensuring stable localisation and phase integrity in immersive formats. Long stretches of natural behaviour were documented, from shifting insect beds to alligator bellows at a range of distances. The combination of SCHOEPS microphones and Sound Devices recorders maintains clarity despite extreme humidity and heat. Editors can work with confidence knowing the material behaves consistently in complex multi-channel sessions.
Wildlife in natural behaviour
These recordings document wildlife exactly as it behaves in the wild. Frogs appear at several distances, wading birds such as egrets and ibises are captured feeding, and alligator calls include close and distant territorial bellows. Matt notes that many alligator recordings used in media come from controlled environments, whereas these captures reflect natural behaviour in the field. The result is material with authentic dynamics and a strong environmental anchor.
Recorded through heat, humidity and real-world challenges
Swamps present extreme humidity, oppressive heat and relentless insect pressure, alongside the presence of larger animals. Equipment failures were a regular challenge, including humidity-related shutdowns and fogged optics. Multiple days of continuous recording produced more than 150 hours of raw material. Only the strongest and most stable takes were selected for the final library.
Natural acoustics, no synthetic reinforcement
The recordings are free from heavy processing or noise reduction. Their natural tonal identity has been preserved, offering a clean baseline for EQ, dynamics and spatial work. Because no artefacts have been baked in, the material holds up well when stretched, layered or repitched.
From detailed textures to full environmental beds
SWAMPS includes close-up mud movement and squelch sound textures, as well as wide ambiences covering dawn, night and passing storm conditions. Long-form recordings across varied environments allow layers to combine naturally without looping fatigue or repeated patterns. Each file works as a self-contained environmental bed.
Included sounds - keywords
ALLIGATOR, BIRD, CALM, CYPRESS GROVE, CROW, DAWN, FISH SPLASH, FROG, INSECT, INTENSE, MORNING, MOVEMENT, NIGHT, OWL, RAIN, SWAMP, THUNDER, WETLAND, WIND
(From BOOM Library)
*This description is a reference taken from the original developer's website.
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You can listen to single sound effects
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- About MUTANT: Search sounds by using the 'Keyword' or 'Description' field in the Sound Management Software "Mutant" (feature available from Vers.3 on).
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